Background Animation Tests

Lately, I’ve been spending most of my time working on as many of the backgrounds of my short film as I can. So, in a continuation of my last post, I’ve been trying to figure out the day dream world, and part of that is figuring out the ways it’ll move around.

The final shot of my film, shot 37, has been my victim of choice!

The shot features one of the real world backgrounds, and then will transition down into the day dream void. So that it’s not too static looking, I wanted have to some level of animation in there to help transition into the new section of the background.

The daydream parts of this will serve as the background for the end credits of the film, so I want to make sure the movement isn’t too overwhelming, so as not to distract from the text I’ll later put on top, however at the same time I need to make sure it also matches the style from the rest of the film.

To be honest, I’m still not entirely happy with this. I feel like it looks too jittery, though I do think it works as a good proof of concept.

I think I need to find a way to make the movements feel slower and more fluid. I’ve been using Clip Studio Paint for their watercolour brushes, and trying to figure out their animation software has made this whole process a little more complicated, but I think I’m beginning to get the hang of it, and it’s always nice to have a new software under my belt!

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